Trap the Trespassers is a Magic: The Gathering card, a rare blue instant from Tales of Middle-earth Commander (LTC), a Commander product released in June 2023. It is collector number 25 in that set, with art by Tatiana Kirgetova. It costs {2}{U} (two generic and one blue mana) to cast, for a mana value of 3. Its colour identity is blue. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. Tales of Middle-earth Commander is its only printing so far. The latest aggregated market price for this printing is $0.25 (normal finish, as of 2026-11-12).
Card text
Secret council - Each player secretly votes for a creature you don't control, then those votes are revealed. For each creature with one or more votes, put that many stun counters on it, then tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Market price
Latest aggregated market price for the normal finish of this printing: $0.25 (as of 2026-11-12).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Trap the Trespassers by format. Formats in which it is not legal are not listed.
The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Tales of Middle-earth Commander (LTC) #427
Rare
2023
Tales of Middle-earth Commander (LTC) #108
Rare
2023
Official rulings
The 8 most recent official rulings for Trap the Trespassers, newest first.
Players may vote for creatures that are already tapped.
Before secret votes are revealed, players may announce how they intend to vote, but they can't reveal what they actually wrote down until all votes are simultaneously revealed. Players can lie about how they intend to vote before the votes are revealed.
To secretly vote, each player writes down their chosen option without showing it to anyone else. Each player then keeps their vote secret until all players simultaneously reveal their votes.
Abilities that trigger "whenever players finish voting" trigger once all players have voted or once all secret votes are revealed, but they won't go on the stack until the current spell or ability finishes resolving.
No player votes until the spell or ability resolves. Any responses to that spell or ability must be made without knowing the outcome of the vote.
Each player must vote for one of the available options. They can't abstain.
None of the creatures are targeted. Players may vote for a creature with hexproof, protection from blue, or similar.
The phrase "the vote is tied" refers only to when there is more than one choice that received the most votes. For example, if a 5-player vote from among three different choices ends 3 votes to 1 vote to 1 vote, the vote isn't tied.
Similar cards
Other instant cards with a blue colour identity, ranked by how often they appear in Commander decks.