V.A.T.S. is a Magic: The Gathering card, a rare black instant from Fallout (PIP), a Commander product released in March 2024. It is collector number 50 in that set, with art by Diego Gisbert. It costs {2}{B}{B} (two generic and two black mana) to cast, for a mana value of 4. Its colour identity is black. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. Fallout is its only printing so far. The latest aggregated market price for this printing is $0.92 (normal finish, as of 2026-11-11).
Card text
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.
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Market price
Latest aggregated market price for the normal finish of this printing: $0.92 (as of 2026-11-11).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of V.A.T.S. by format. Formats in which it is not legal are not listed.
The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Fallout (PIP) #333
Rare
2024
Fallout (PIP) #578
Rare
2024
Fallout (PIP) #861
Rare
2024
Official rulings
The 8 most recent official rulings for V.A.T.S., newest first.
If you choose just one target for V.A.T.S., that creature will be destroyed when V.A.T.S. resolves as long as it’s still a legal target, regardless of whether or not its toughness has changed since V.A.T.S. was cast.
In the rare case where the legal targets no longer all have equal toughness (probably because of a triggered ability or special action) when V.A.T.S. tries to resolve, it won’t resolve. None of the chosen creatures will be destroyed.
Players still get priority while a spell with split second is on the stack; their options are just limited to mana abilities and certain special actions.
If the resolution of a triggered ability involves casting a spell, that spell can’t be cast if a spell with split second is on the stack.
Players may turn face-down creatures face up while a spell with split second is on the stack.
Split second doesn’t stop triggered abilities from triggering. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
Casting a spell with split second won’t affect spells and abilities that are already on the stack.
Similar cards
Other instant cards with a black colour identity, ranked by how often they appear in Commander decks.