Amphin Mutineer is a Magic: The Gathering card, a rare blue creature from Tarkir: Dragonstorm Commander (TDC), a Commander product released in April 2025. It is collector number 143 in that set, with art by Nicholas Gregory. It costs {3}{U} (three generic and one blue mana) to cast, for a mana value of 4. It is a 3/3 creature. Its colour identity is blue. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. It has been printed in 5 sets, from Commander Legends (2020) to Tarkir: Dragonstorm Commander (2025). The latest aggregated market price for this printing is $0.27 (normal finish, as of 2026-11-03).
Card text
When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token.
Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Market price
Latest aggregated market price for the normal finish of this printing: $0.27 (as of 2026-11-03).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Amphin Mutineer by format. Formats in which it is not legal are not listed.
Amphin Mutineer has been printed in 5 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Murders at Karlov Manor Commander (MKC) #95
Rare
2024
The Lost Caverns of Ixalan Commander (LCC) #143
Rare
2023
Magic Online Promos (PRM) #86044
Rare
2020
Commander Legends (CMR) #55
Rare
2020
Commander Legends (CMR) #629
Rare
2020
Official rulings
The 8 most recent official rulings for Amphin Mutineer, newest first.
If an effect stops a token from attacking a specific player, that token can attack any player, planeswalker, or battle, or not attack at all. If the effect stops the token from attacking a specific player unless a cost is paid, you don't have to pay that cost unless you want to attack that player.
If one of the tokens can't attack for any reason (such as being tapped), then it doesn't attack. If there's a cost associated with having it attack, you aren't forced to pay that cost, so it doesn't have to attack in that case either.
The tokens copy only what's on the original card. Effects that modified that creature when it was previously on the battlefield won't be copied.
If one of the tokens somehow is under another player's control as the delayed triggered ability resolves, you can't sacrifice that token. It remains on the battlefield indefinitely, even if you regain control of it later.
Opponents who have left the game aren't counted when determining how many tokens to create.
Each token must attack the appropriate player if able.
If the target non-Salamander creature is an illegal target by the time Amphin Mutineer's ability tries to resolve, the ability doesn't resolve. No player creates a Salamander Warrior token.
Exiling the card with encore is a cost to activate the ability. Once you announce that you're activating it, no player may take actions until you've finished. They can't try to remove the card from your graveyard to stop you from paying the cost.
Similar cards
Other creature cards with a blue colour identity, ranked by how often they appear in Commander decks.