Blaster Hulk

Blaster Hulk card image

Blaster Hulk: Artifact Creature - Pirate, Modern Horizons 3 Commander. MTG card printings, market prices, rulings, and format legality on Mana Grove.

Mana cost
{6}{R}{R}
Mana value
8
Type
Artifact Creature - Pirate
Colour identity
Red (R)
Power / toughness
8/8
Rarity
Rare
Set
Modern Horizons 3 Commander (M3C)
Released
2024-06-14
Collector number
107
Artist
Lie Setiawan
Commander rank
7,429 (by how often it appears in Commander decks)
Keywords
Haste

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About Blaster Hulk

Blaster Hulk is a Magic: The Gathering card, a rare red artifact creature from Modern Horizons 3 Commander (M3C), a Commander product released in June 2024. It is collector number 107 in that set, with art by Lie Setiawan. It costs {6}{R}{R} (six generic and two red mana) to cast, for a mana value of 8. It is a 8/8 creature. Its colour identity is red. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. Modern Horizons 3 Commander is its only printing so far. The latest aggregated market price for this printing is $0.31 (normal finish, as of 2026-11-11).

Card text

This spell costs {1} less to cast for each {E} (energy counter) you've paid or lost this turn.

Haste

Whenever this creature attacks, you get {E}{E}, then you may pay eight {E}. When you do, this creature deals 8 damage divided as you choose among up to eight targets.

Market price

Latest aggregated market price for the normal finish of this printing: $0.31 (as of 2026-11-11).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Blaster Hulk by format. Formats in which it is not legal are not listed.

LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal

Other printings of Blaster Hulk

The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
Modern Horizons 3 Commander (M3C) #55Rare2024

Official rulings

The 8 most recent official rulings for Blaster Hulk, newest first.

  • You choose how many targets Blaster Hulk's last ability has and how the damage is divided as you activate the ability. Each target must receive at least 1 damage.
  • Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
  • Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
  • If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
  • Casting Blaster Hulk doesn't allow you to pay any {E}. It counts only {E} you've paid or lost that turn before you cast it.
  • {E} is the energy symbol. It represents one energy counter.
  • You don't choose a target for Blaster Hulk's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay eight {E} this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
  • Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)

Similar cards

Other artifact creature cards with a red colour identity, ranked by how often they appear in Commander decks.

In these precons

Blaster Hulk is in the decklist of these preconstructed Commander decks.

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