Blaster Hulk is a Magic: The Gathering card, a rare red artifact creature from Modern Horizons 3 Commander (M3C), a Commander product released in June 2024. It is collector number 107 in that set, with art by Lie Setiawan. It costs {6}{R}{R} (six generic and two red mana) to cast, for a mana value of 8. It is a 8/8 creature. Its colour identity is red. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. Modern Horizons 3 Commander is its only printing so far. The latest aggregated market price for this printing is $0.31 (normal finish, as of 2026-11-11).
Card text
This spell costs {1} less to cast for each {E} (energy counter) you've paid or lost this turn.
Haste
Whenever this creature attacks, you get {E}{E}, then you may pay eight {E}. When you do, this creature deals 8 damage divided as you choose among up to eight targets.
Market price
Latest aggregated market price for the normal finish of this printing: $0.31 (as of 2026-11-11).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Blaster Hulk by format. Formats in which it is not legal are not listed.
The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Modern Horizons 3 Commander (M3C) #55
Rare
2024
Official rulings
The 8 most recent official rulings for Blaster Hulk, newest first.
You choose how many targets Blaster Hulk's last ability has and how the damage is divided as you activate the ability. Each target must receive at least 1 damage.
Some spells and abilities that give you {E} may require targets. If each target chosen is an illegal target as that spell or ability tries to resolve, it won't resolve. You won't get any {E}.
Some triggered abilities state that you "may pay" a certain amount of {E}. You can't pay that amount multiple times to multiply the effect. You simply choose whether or not to pay that amount of {E} as the ability resolves.
If a spell or ability with one or more targets states that you "may pay" some amount of {E}, and each permanent that it targets has become an illegal target, the spell or ability won't resolve. You can't pay any {E} even if you want to.
Casting Blaster Hulk doesn't allow you to pay any {E}. It counts only {E} you've paid or lost that turn before you cast it.
{E} is the energy symbol. It represents one energy counter.
You don't choose a target for Blaster Hulk's last ability at the time it triggers. Rather, a second "reflexive" ability triggers when you pay eight {E} this way. You choose a target for that ability as it goes on the stack. Each player may respond to this triggered ability as normal.
Keep track of how many energy counters each player has. Potential ways to track this include writing theme down on paper or using dice, but any method that is clear and mutually agreeable is fine. (At higher levels of tournament play, dice may not be allowed for tracking counters that players have.)
Similar cards
Other artifact creature cards with a red colour identity, ranked by how often they appear in Commander decks.