Leave // Chance

Leave // Chance card image

Leave // Chance: Instant, Hour of Devastation. Return any number of target permanents you own to your hand. Prices and printings on Mana Grove.

Mana cost
{1}{W}
Mana value
6
Type
Instant
Colour identity
White and red (WR)
Rarity
Rare
Set
Hour of Devastation (HOU)
Released
2017-07-14
Collector number
153
Artist
Dan Murayama Scott
Commander rank
16,901 (by how often it appears in Commander decks)
Keywords
Aftermath

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About Leave // Chance

Leave // Chance is a Magic: The Gathering card, a rare white and red instant from Hour of Devastation (HOU), an expansion set released in July 2017. It is collector number 153 in that set, with art by Dan Murayama Scott. It costs {1}{W} (one generic and one white mana) to cast, for a mana value of 6. Its colour identity is white and red. It is legal in Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless, Gladiator and Penny Dreadful. It has been printed in 3 sets, from Hour of Devastation (2017) to Amonkhet Remastered (2020). The latest aggregated market price for this printing is $0.30 (normal finish, as of 2026-11-01).

Card text

Return any number of target permanents you own to your hand.

Market price

Latest aggregated market price for the normal finish of this printing: $0.30 (as of 2026-11-01).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Leave // Chance by format. Formats in which it is not legal are not listed.

PioneerLegal
ModernLegal
LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
BrawlLegal
HistoricLegal
TimelessLegal
GladiatorLegal
Penny DreadfulLegal

Other printings of Leave // Chance

Leave // Chance has been printed in 3 sets. The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
Amonkhet Remastered (AKR) #242Rare2020
Hour of Devastation Promos (PHOU) #153sRare2017

Official rulings

The 8 most recent official rulings for Leave // Chance, newest first.

  • You are a permanent's owner if the card representing it began the game in your deck, or if it's a token that entered the battlefield under your control. Leave can target a permanent you own but don't control.
  • Once you've started to cast a spell with aftermath from your graveyard, the card is immediately moved to the stack. Opponents can't try to stop the ability by exiling the card with an effect such as that of Crook of Condemnation.
  • If you cast the first half of a split card with aftermath during your turn, you'll have priority immediately after it resolves. You can cast the half with aftermath from your graveyard before any player can take any other action if it's legal for you to do so.
  • If another effect allows you to cast a split card with aftermath from a graveyard, you may cast either half. If you cast the half that has aftermath, you'll exile the card if it would leave the stack.
  • If another effect allows you to cast a split card with aftermath from any zone other than a graveyard, you can't cast the half with aftermath.
  • A spell with aftermath cast from a graveyard will always be exiled afterward, whether it resolves, it's countered, or it leaves the stack in some other way.
  • Each split card has two names. If an effect instructs you to choose a card name, you may choose one, but not both.
  • All split cards have two card faces on a single card, and you put a split card onto the stack with only the half you're casting. The characteristics of the half of the card you didn't cast are ignored while the spell is on the stack. For example, if an effect prevents you from casting green spells, you can cast Destined of Destined // Lead, but not Lead.

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