Shadow in the Warp

Shadow in the Warp card image

Shadow in the Warp: Enchantment, Warhammer 40,000 Commander. The first creature spell you cast each turn costs 2 less to cast. On Mana Grove.

Mana cost
{1}{R}{G}
Mana value
3
Type
Enchantment
Colour identity
Red and green (RG)
Rarity
Rare
Set
Warhammer 40,000 Commander (40K)
Released
2022-10-07
Collector number
140
Artist
Kim Sokol

Build around this card with Grover

About Shadow in the Warp

Shadow in the Warp is a Magic: The Gathering card, a rare red and green enchantment from Warhammer 40,000 Commander (40K), a Commander product released in October 2022. It is collector number 140 in that set, with art by Kim Sokol. It costs {1}{R}{G} (one generic, one red and one green mana) to cast, for a mana value of 3. Its colour identity is red and green. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. Warhammer 40,000 Commander is its only printing so far. The latest aggregated market price for this printing is $16.97 (normal finish, as of 2026-10-23).

Card text

The first creature spell you cast each turn costs {2} less to cast.

Whenever an opponent casts their first noncreature spell each turn, this enchantment deals 2 damage to that player.

The astropath collapsed, his empty eye sockets aglow. He spoke three words before falling lifeless to the ground: "They . . . are . . . coming!"

Market price

Latest aggregated market price for the normal finish of this printing: $16.97 (as of 2026-10-23).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Shadow in the Warp by format. Formats in which it is not legal are not listed.

LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal

Other printings of Shadow in the Warp

The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
Warhammer 40,000 Commander (40K) #140★Rare2022

Official rulings

One official ruling applies to Shadow in the Warp.

  • Both the first and last abilities of Shadow in the Warp take into account spells cast before it was on the battlefield. For example, if an opponent cast a noncreature spell before it was on the battlefield, then casts a noncreature spell after it is put on the battlefield, Shadow in the Warp's second ability won't trigger because that is the second noncreature spell they've cast that turn.

Similar cards

Other enchantment cards with a red and green colour identity, ranked by how often they appear in Commander decks.

Explore