Siege Smash

Siege Smash card image

Siege Smash: Instant, Modern Horizons 3. Split second. Choose one - • Destroy target artifact. Printings, prices, and format legality on Mana Grove.

Mana cost
{1}{R}
Mana value
2
Type
Instant
Colour identity
Red (R)
Rarity
Common
Set
Modern Horizons 3 (MH3)
Released
2024-06-14
Collector number
136
Artist
Joshua Cairos
Commander rank
3,057 (by how often it appears in Commander decks)
Keywords
Split second

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About Siege Smash

Siege Smash is a Magic: The Gathering card, a common red instant from Modern Horizons 3 (MH3), a draft-focused set released in June 2024. It is collector number 136 in that set, with art by Joshua Cairos. It costs {1}{R} (one generic and one red mana) to cast, for a mana value of 2. Its colour identity is red. It is legal in Modern, Legacy, Vintage, Pauper, Commander, Duel Commander, Oathbreaker, Pauper Commander, Brawl, Historic, Timeless and Gladiator. Modern Horizons 3 is its only printing so far. The latest aggregated market price for this printing is $0.24 (normal finish, as of 2026-11-11).

Card text

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)

Choose one -

• Destroy target artifact.

• Target creature gets +3/+2 and gains trample until end of turn.

Market price

Latest aggregated market price for the normal finish of this printing: $0.24 (as of 2026-11-11).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Siege Smash by format. Formats in which it is not legal are not listed.

ModernLegal
LegacyLegal
VintageLegal
PauperLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal
Pauper CommanderLegal
BrawlLegal
HistoricLegal
TimelessLegal
GladiatorLegal

Official rulings

Six official rulings apply to Siege Smash, newest first.

  • Casting a spell with split second won't affect spells and abilities that are already on the stack.
  • After a spell with split second resolves (or otherwise leaves the stack), players may again cast spells and activate abilities before the next object on the stack resolves.
  • Split second doesn't stop triggered abilities from triggering, such as that of Chalice of the Void. If one does, its controller puts it on the stack and chooses targets for it, if any. Those abilities will resolve as normal.
  • Players still get priority while a spell with split second is on the stack; their options are just limited to mana abilities and certain special actions.
  • Players may turn face-down creatures face up while a spell with split second is on the stack.
  • If the resolution of a triggered ability involves casting a spell, that spell can't be cast if a spell with split second is on the stack.

Similar cards

Other instant cards with a red colour identity, ranked by how often they appear in Commander decks.

In these card lists

These card lists include Siege Smash.

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