Vault 87: Forced Evolution

Vault 87: Forced Evolution card image

Vault 87: Forced Evolution: Enchantment - Saga, Fallout. I - Gain control of target non-Mutant creature for as long as you control this Saga. On Mana Grove.

Mana cost
{3}{G}{U}
Mana value
5
Type
Enchantment - Saga
Colour identity
Blue and green (UG)
Rarity
Rare
Set
Fallout (PIP)
Released
2024-03-08
Collector number
122
Artist
Nicholas Gregory
Commander rank
11,401 (by how often it appears in Commander decks)

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About Vault 87: Forced Evolution

Vault 87: Forced Evolution is a Magic: The Gathering card, a rare blue and green enchantment from Fallout (PIP), a Commander product released in March 2024. It is collector number 122 in that set, with art by Nicholas Gregory. It costs {3}{G}{U} (three generic, one blue and one green mana) to cast, for a mana value of 5. Its colour identity is blue and green. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. Fallout is its only printing so far. The latest aggregated market price for this printing is $0.30 (normal finish, as of 2026-11-11).

Card text

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)

I - Gain control of target non-Mutant creature for as long as you control this Saga.

II - Put a +1/+1 counter on target creature you control. It becomes a Mutant in addition to its other types.

III - Draw cards equal to the greatest power among Mutants you control.

Market price

Latest aggregated market price for the normal finish of this printing: $0.30 (as of 2026-11-11).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Vault 87: Forced Evolution by format. Formats in which it is not legal are not listed.

LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal

Other printings of Vault 87: Forced Evolution

The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
Fallout (PIP) #650Rare2024

Official rulings

Three official rulings apply to Vault 87: Forced Evolution, newest first.

  • Use the greatest power among Mutants you control as Vault 87's last ability resolves to determine how many cards to draw.
  • If Vault 87 leaves the battlefield before its first chapter ability resolves, you won't gain control of the target creature at all.
  • The target of Vault 87's first chapter ability only needs to be a non-Mutant when that ability is put onto the stack and when that ability resolves. The control effect won't end if it later becomes a Mutant (perhaps because of the effect of the second chapter ability).

Similar cards

Other enchantment cards with a blue and green colour identity, ranked by how often they appear in Commander decks.

In these precons

Vault 87: Forced Evolution is in the decklist of these preconstructed Commander decks.

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