Yorion, Sky Nomad is a Magic: The Gathering card, a rare white and blue legendary creature from Mystery Booster 2 (MB2), a Masters set released in August 2024. It is collector number 94 in that set, with art by Steven Belledin. It costs {3}{W/U}{W/U} to cast, for a mana value of 5. It is a 4/5 creature. Its colour identity is white and blue. It is legal in Pioneer, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Historic, Timeless, Gladiator and Penny Dreadful. It is banned in Modern. It has been printed in 5 sets, from Ikoria: Lair of Behemoths (2020) to Mystery Booster 2 (2024). It can be your commander. The latest aggregated market price for this printing is $0.43 (normal finish, as of 2026-11-12).
Card text
Companion - Your starting deck contains at least twenty cards more than the minimum deck size. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.)
Flying
When Yorion enters, exile any number of other nonland permanents you own and control. Return those cards to the battlefield at the beginning of the next end step.
Market price
Latest aggregated market price for the normal finish of this printing: $0.43 (as of 2026-11-12).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Yorion, Sky Nomad by format. Formats in which it is not legal are not listed.
Yorion, Sky Nomad has been printed in 5 sets. The other printings are listed newest first, with the rarity and release year of each.
Printing
Rarity
Year
Multiverse Legends (MUL) #129
Rare
2023
Multiverse Legends (MUL) #194
Rare
2023
Multiverse Legends (MUL) #194z
Rare
2023
Multiverse Legends (MUL) #64
Rare
2023
Magic Online Promos (PRM) #80865
Rare
2020
Ikoria: Lair of Behemoths (IKO) #232
Rare
2020
Ikoria: Lair of Behemoths (IKO) #359
Rare
2020
Ikoria: Lair of Behemoths Promos (PIKO) #232p
Rare
2020
Ikoria: Lair of Behemoths Promos (PIKO) #232s
Rare
2020
Official rulings
The 8 most recent official rulings for Yorion, Sky Nomad, newest first.
Wizards of the Coast has issued functional errata for the Companion mechanic. Instead of casting companions from outside the game: Once per game, any time you could cast a sorcery (during your main phase when the stack is empty), you can pay {3} to put your companion from your sideboard into your hand. This is a special action, not an activated ability. It happens immediately and can’t be responded to. It can’t be countered or stopped by cards like Phyrexian Revoker. For more information please see https://magic.wizards.com/en/articles/archive/news/june-1-2020-banned-and-restricted-announcement
If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discarded, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
Once you put your companion into your hand, it behaves like any other card you’ve brought into the game. For example, if it’s countered or destroyed, it’s put into your graveyard, remaining in the game.
Paying {3} to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
Paying {3} to put your companion into your hand is a special action. It doesn't use the stack and players can't respond to it. Once you take this action, you may cast that card if it's legal to do so before any other player can take actions.
The companion ability has no effect if the card is in your starting deck and creates no restriction on putting a card with a companion ability into your starting deck. For example, Zirda may be in your starting deck even if your other permanent cards don't all have activated abilities.
If a token is exiled this way, it will cease to exist and won't return to the battlefield.
If you reveal a companion outside the game, for as long as it remains there, you may pay {3} any time you could cast a sorcery (that is, you have priority during your main phase and the stack is empty). Once you do, you put it into your hand and behaves like any other card you've brought into the game. For example, if it's discard, countered, or destroyed, it's put into your graveyard, remaining in the game. This is a change from previous rules.
Similar cards
Other creature cards with a white and blue colour identity, ranked by how often they appear in Commander decks.