MTG Commander lands calculator

Set your average mana value, ramp count and commander, and get the land count your Commander deck wants, 33 to 42, with the reasoning behind it.

Free, no account needed.

How the number is chosen

The calculator uses no model of its own. It starts from the band for your deck's profile, moves one land at a time for your ramp, your curve and your commander, and never goes under 33 without saying so. The bands and the rules of thumb come from our guide.

The bands

The band for each deck profile, and the count it starts from
Deck profileAverage mana valueRamp piecesLandsStarts at
Low curve, plenty of cheap rampUnder 3.012 or more33 to 3535
Low curve, less rampUnder 3.0Fewer than 1236 to 3736
Typical midrange deck3.0 to 3.4Any36 to 3837
Big spells, few cheap plays3.5 or higherAny38 to 4038
Landfall or lands-matterAnyAny40 to 4240

What moves the count

  • A curve at 4.0 or higher starts one land up in the heavy and landfall bands.
  • Seven or fewer ramp pieces add a land and 12 or more trim one, because two cheap ramp pieces are worth about one land. The low-curve band already assumes 12, so its trims come at 14 and 16.
  • A commander that costs six or more adds a land, so it comes down on curve.
  • These moves stay inside the band. Only the aggressive low curve switch goes past it: it trims one more land, never below 30 and never on a heavy curve or a landfall deck, and any count under 33 comes with a warning.

Your opening hands, computed

Computed for a 99-card library with the hypergeometric distribution. The average is 7 times the land count divided by 99; the fourth land by turn 4 counts the opening seven plus the draws of turns one, two, three and four, because nobody skips the first draw in a multiplayer game, with no mulligan.

Opening-hand odds by land count
Lands in the 99Average lands in sevenOpeners with 3 or more landsFourth land by turn 4
332.343%53%
352.548%59%
362.550%62%
372.652%65%
382.755%68%
402.859%73%

The rules behind it

Four rules the page relies on: a Commander deck is 100 cards including the commander (Comprehensive Rules 903.5a); every card but basic lands is a single copy (903.5b); a double-faced card is its front face while it sits in your hand or library (712.8a); in a multiplayer game your first mulligan is free (103.5c).

Read the full guide: How many lands go in an MTG Commander deck?

Frequently asked questions

How many lands should a Commander deck run?

A typical midrange Commander deck runs 36 to 38 lands, and the calculator starts it at 37. A low curve with 12 or more cheap ramp pieces can run 33 to 35, a deck of big spells wants 38 to 40, and a landfall or lands-matter deck 40 to 42.

How does the lands calculator work?

You set the average mana value of your 99, your ramp pieces and your commander's mana value, and switch on landfall or an aggressive low curve if your deck is built that way. It starts from the band for that deck profile and moves one land at a time, showing what moved the count.

Do I need an account?

No. The calculator works without signing in, and your numbers are saved in the page address, so you can bookmark or share a result.

Is it free?

Yes. The calculator is free with no limit on how often you use it, and Mana Grove shows no ads.

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