Beorn, Reluctant Host // Till and Tend: Legendary Creature - Human Bear Shapeshifter, The Hobbit. Trample. Printings, prices, and format legality on Mana Grove.
Mana cost
{4}{G}
Mana value
5
Type
Legendary Creature - Human Bear Shapeshifter
Colour identity
Green (G)
Power / toughness
5/5
Rarity
Common
Set
The Hobbit (HOB)
Released
2026-08-14
Collector number
118
Artist
Javier Charro
Commander rank
20,252 (by how often it appears in Commander decks)
Beorn, Reluctant Host // Till and Tend is a Magic: The Gathering card, a common green legendary creature from The Hobbit (HOB), an expansion set released in August 2026. It is collector number 118 in that set, with art by Javier Charro. It costs {4}{G} (four generic and one green mana) to cast, for a mana value of 5. It is a 5/5 creature. Its colour identity is green. It is legal in Standard, Pioneer, Modern, Legacy, Vintage, Pauper, Commander, Duel Commander, Oathbreaker, Pauper Commander, Brawl, Standard Brawl, Historic, Timeless, Gladiator and Penny Dreadful. The Hobbit is its only printing so far. It can be your commander. The latest aggregated market price for this printing is $0.19 (normal finish, as of 2026-11-12).
Card text
Trample
He never invited people into his house if he could help it. Now he had got fifteen strangers sitting in his porch!
Market price
Latest aggregated market price for the normal finish of this printing: $0.19 (as of 2026-11-12).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Beorn, Reluctant Host // Till and Tend by format. Formats in which it is not legal are not listed.
The 8 most recent official rulings for Beorn, Reluctant Host // Till and Tend, newest first.
If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
If an effect refers to a card, spell, or permanent that has an Adventure, it won't find an instant or sorcery spell on the stack that's been cast as an Adventure.
If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it's not possible to cast the copy as a permanent.
If an object becomes a copy of an object that has an Adventure, the copy also has an Adventure. If it changes zones, it will either cease to exist (if it's a token) or cease to be a copy (if it's a nontoken permanent), and so you won't be able to cast it as an Adventure.
If you cast an adventurer card as an Adventure, use only its alternative characteristics to determine whether it's legal to cast that spell. For example, if you control Gandalf, Party Guest ("At the beginning of combat on your turn, you may cast an instant or sorcery spell with mana value X or less from your hand without paying its mana cost, where X is twice the number of legendary Wizards you control."), you could cast Burglar's Plot from your hand without paying its mana cost (provided you control enough legendary Wizards), but not Bilbo, Luckwearer.
If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner's graveyard as it resolves. For as long as it remains exiled, that player may play it using its primary characteristics. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won't be exiled and the spell's controller won't be able to cast it as a permanent later.
The effect that allows you to play an additional land that turn is cumulative with other effects that do so.
An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it's in your graveyard, Bilbo, Luckwearer is a blue creature card whose mana value is 2. It can't be put into your hand by the effect of Speak Secrets ("Mill four cards, then put an instant or sorcery card from among them into your hand.").
Similar cards
Other creature cards with a green colour identity, ranked by how often they appear in Commander decks.