Curse of Inertia

Curse of Inertia card image

Curse of Inertia: Enchantment - Aura Curse, Commander Anthology. MTG card printings, market prices, rulings, and format legality on Mana Grove.

Mana cost
{2}{U}
Mana value
3
Type
Enchantment - Aura Curse
Colour identity
Blue (U)
Rarity
Uncommon
Set
Commander Anthology (CMA)
Released
2017-06-09
Collector number
35
Artist
Jasper Sandner
Commander rank
14,891 (by how often it appears in Commander decks)
Keywords
Enchant

Build around this card with Grover

About Curse of Inertia

Curse of Inertia is a Magic: The Gathering card, an uncommon blue enchantment from Commander Anthology (CMA), a Commander product released in June 2017. It is collector number 35 in that set, with art by Jasper Sandner. It costs {2}{U} (two generic and one blue mana) to cast, for a mana value of 3. Its colour identity is blue. It is legal in Legacy, Vintage, Commander, Duel Commander and Oathbreaker. It has been printed in 2 sets, from Commander 2013 (2013) to Commander Anthology (2017). The latest aggregated market price for this printing is $0.32 (normal finish, as of 2026-11-12).

Card text

Enchant player

Whenever a player attacks enchanted player with one or more creatures, that attacking player may tap or untap target permanent of their choice.

"As long as I pull the strings, you will dance." -Tezzeret

Market price

Latest aggregated market price for the normal finish of this printing: $0.32 (as of 2026-11-12).

The figure covers this printing only; other printings carry their own price on their own page.

Format legality

Legality of Curse of Inertia by format. Formats in which it is not legal are not listed.

LegacyLegal
VintageLegal
CommanderLegal
Duel CommanderLegal
OathbreakerLegal

Other printings of Curse of Inertia

Curse of Inertia has been printed in 2 sets. The other printings are listed newest first, with the rarity and release year of each.

PrintingRarityYear
Commander 2013 (C13) #36Uncommon2013

Official rulings

Seven official rulings apply to Curse of Inertia, newest first.

  • Each of the Curses can be attached to any player, including the player who cast the Curse.
  • Curse is an enchantment type, not a creature type (or any other kind of subtype).
  • The Curse subtype has no inherent rules meaning, but two cards in the Innistrad set (Bitterheart Witch and Witchbane Orb) refer to Curses.
  • Curse of Inertia’s ability will trigger only once per attacking player per combat phase, no matter how many creatures that player attacks with.
  • A Curse spell targets the player it will enchant like any other Aura spell, and a Curse stays on the battlefield like any other Aura. If the enchanted player gains protection from the Curse’s color (or any other characteristic the Curse has), the Curse will be put into its owner’s graveyard.
  • Even though the attacking player chooses the target of the ability, the ability is still controlled by the player who controls Curse of Inertia. Notably, a creature with hexproof controlled by the player who controls Curse of Inertia could be chosen, even though another player may be choosing the target.
  • The ability won’t trigger when a creature attacks a planeswalker controlled by the enchanted player.

Similar cards

Other enchantment cards with a blue colour identity, ranked by how often they appear in Commander decks.

In these precons

Curse of Inertia is in the decklist of these preconstructed Commander decks.

Explore Mana Grove