Picklock Prankster // Free the Fae: Creature - Faerie Rogue, Wilds of Eldraine. Flying, vigilance. Printings, prices, and format legality on Mana Grove.
Mana cost
{1}{U}
Mana value
2
Type
Creature - Faerie Rogue
Colour identity
Blue (U)
Power / toughness
1/3
Rarity
Uncommon
Set
Wilds of Eldraine (WOE)
Released
2023-09-08
Collector number
64
Artist
Iris Compiet
Commander rank
8,481 (by how often it appears in Commander decks)
Picklock Prankster // Free the Fae is a Magic: The Gathering card, an uncommon blue creature from Wilds of Eldraine (WOE), an expansion set released in September 2023. It is collector number 64 in that set, with art by Iris Compiet. It costs {1}{U} (one generic and one blue mana) to cast, for a mana value of 2. It is a 1/3 creature. Its colour identity is blue. It is legal in Standard, Pioneer, Modern, Legacy, Vintage, Commander, Duel Commander, Oathbreaker, Brawl, Standard Brawl, Historic, Timeless and Gladiator. Wilds of Eldraine is its only printing so far. The latest aggregated market price for this printing is $0.38 (normal finish, as of 2026-11-12).
Card text
Flying, vigilance
You can't cage mischief.
Market price
Latest aggregated market price for the normal finish of this printing: $0.38 (as of 2026-11-12).
The figure covers this printing only; other printings carry their own price on their own page.
Format legality
Legality of Picklock Prankster // Free the Fae by format. Formats in which it is not legal are not listed.
The 8 most recent official rulings for Picklock Prankster // Free the Fae, newest first.
Adventurer cards aren't instant or sorcery cards while they're in your graveyard. You can't use Free the Fae to put an adventurer card milled with it into your hand unless that card is a Faerie.
An adventurer card is a permanent card in every zone except the stack, as well as while on the stack if not cast as an Adventure. Ignore its alternative characteristics in those cases. For example, while it’s in your graveyard, Questing Druid is a green creature card whose mana value is 2. It can’t be the target of Tenacious Tomeseeker’s triggered ability (“return target instant or sorcery card from your graveyard to your hand”).
An effect may refer to a card, spell, or permanent that “has an Adventure.” This refers to a card, spell, or permanent that has an adventurer card’s set of alternative characteristics, even if they’re not being used and even if that card was never cast as an Adventure.
Casting a card as an Adventure isn’t casting it for an alternative cost. Effects that allow you to cast a spell for an alternative cost or without paying its mana cost may allow you to apply those to the Adventure.
If a spell is cast as an Adventure, its controller exiles it instead of putting it into its owner’s graveyard as it resolves. For as long as it remains exiled, that player may cast it as a permanent spell. If an Adventure spell leaves the stack in any way other than resolving (most likely by being countered or by failing to resolve because its targets have all become illegal), that card won’t be exiled and the spell’s controller won’t be able to cast it as a permanent later.
If an adventurer card ends up in exile for any other reason than by exiling itself while resolving, it won’t give you permission to cast it as a permanent spell.
If an effect copies an Adventure spell, that copy is exiled as it resolves. It ceases to exist as a state-based action; it’s not possible to cast the copy as a permanent.
If an effect instructs you to choose a card name, you may choose the alternative Adventure name. Consider only the alternative characteristics to determine whether that is an appropriate name to choose.
Similar cards
Other creature cards with a blue colour identity, ranked by how often they appear in Commander decks.