137 Commander-legal cards give creatures double strike. The most-played are Boros Charm, Akroma's Will and Fireshrieker (card data dated November 12, 2026).
Double strike makes a creature deal its combat damage twice. 137 Commander-legal cards give it to your creatures, from Embercleave to Boros Charm.
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Best cards that give double strike in Commander
Ranked most-played first, the best cards that give double strike in Commander are Boros Charm, Akroma's Will, Fireshrieker, Genji Glove and Duelist's Heritage. Every card on this list is legal in Commander as of the card data dated November 12, 2026.
What these cards do
A card that gives double strike lets another creature deal combat damage twice: in a first-strike damage step and again in the regular one. Embercleave, Fireshrieker and Hard-Won Jitte do it as Equipment, Boros Charm and Temur Battle Rage for a turn, and True Conviction and Rage Reflection for every creature you control. Voltron and commander damage decks play them to double a big hit.
They differ in what they reach and when. Duelist's Heritage and Rafiq of the Many give it to one attacker each combat, Berserkers' Onslaught and Blade Historian to every attacker you control, Bonescythe Sliver to your Slivers, and Spectacular Showdown puts a double strike counter on a creature, which stays on it.
Rules note: the extra hit comes from the first-strike combat damage step. A creature that gains double strike after that step deals damage only once, unless it already had first strike and dealt damage in that step.
The list
137 cards in all. The 60 most-played are listed here, each linked to its page with printings, prices and format legality.
Commander-legal cards whose rules text gives double strike to another creature or to a group of creatures: Equipment and Auras (equipped creature has double strike), your whole board (creatures you control have double strike), one target (target creature gains double strike), and double strike counters. Cards that only have double strike themselves, or that give it only to themselves, to a token they create or to a creature they take control of, are not listed. One entry per card, most-played first.
Built from the card data dated 2026-11-12.
Frequently asked questions
How does double strike work in MTG?
A creature with double strike deals combat damage twice. If any attacking or blocking creature has first strike or double strike as combat damage begins, there are two combat damage steps: creatures with first strike or double strike deal damage in the first, and those without first strike, plus those that still have double strike, in the second (rules 702.4b and 510.4).
Can I give double strike after the first hit?
Only to a creature with first strike. A creature with first strike that gains double strike after dealing damage in the first combat damage step deals damage again in the second (rule 702.4d). Removing double strike during the first step stops the second hit (rule 702.4c).
Do two instances of double strike give three hits?
No. Multiple instances of double strike on the same creature are redundant (rule 702.4e), so a second Equipment or a double strike counter on a creature that already has it adds nothing. The second hit comes from the extra combat damage step, and there is only one (rule 510.4).
Sources
Comprehensive Rules, effective September 25, 2026: rules 702.4b, 702.4c, 702.4d and 702.4e (double strike), rule 510.4 (combat damage steps) and rule 122.1b (keyword counters).
Mana Grove card database, MTGJSON build of November 12, 2026: the rules text, type line and Commander legality of every card on this list, and the deck-inclusion popularity rank behind its order.