Six

Six: Legendary Creature - Treefolk, green. Commander deck ideas, the average deck, the staples and the synergies other players run on Mana Grove.

Type
Legendary Creature - Treefolk
Colour identity
Green (G)
Mana cost
{2}{G}
Mana value
3
Power / toughness
2/4
Keywords
Reach, Mill

About Six

Six is a Magic: The Gathering commander, printed as Legendary Creature - Treefolk. Its colour identity is green, so a deck led by Six may run only cards whose colour identity is green or colourless. It costs {2}{G} (two generic and one green mana) to cast, for a mana value of 3. It is a 2/4 creature. Its keywords are Reach and Mill. The cards other players run most often with Six include Life from the Loam, Aftermath Analyst and Icetill Explorer; the 20 most common are listed below with how often they appear.

Card text

Reach

Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.

During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)

Staples in Six decks

The cards that appear most often in Six decks, ranked by how many of those decks run them. Each links to the card's own page with its printings, price and legality.

Source: public Commander decklists, including tournament decklists from TopDeck.gg. Data updated .

Includes data from TopDeck.gg

Card lists

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